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My JB Map 2.0

#1
So im restarting (again)

What ive done so far.

Armoury

[Image: b0cf8644ad88eac1a6dd7eec6f3b3a50.png]

[Image: f26ac37bf9b7e2b650395e21afdee27c.png]

Cells

[Image: 93d5494d452537c79551c668f8777fb3.png]

Working on this map with trippin.
[Image: tumblr_oskop5Mb8y1r63q61o3_r1_540.gif]
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#2
You keep posting threads.

[Image: another-one-.gif]
[Image: giphy.gif][Image: LKC06gu.png]
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#3
(06-21-2016, 05:16 AM)Yota_Ninja Wrote: You keep posting threads.

[Image: another-one-.gif]

cant stop wont stop.
[Image: tumblr_oskop5Mb8y1r63q61o3_r1_540.gif]
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#4
Don't make one of those boring maps where main cell is all close and grey. Try to design something cool and make it pretty ;-; The most played maps are always designed crazy or on a weird theme. Still a good start! 

(dont worry about my english... its never good in the morning)
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#5
(06-21-2016, 05:20 AM)Finn Wrote:
(06-21-2016, 05:16 AM)Yota_Ninja Wrote: You keep posting threads.

[Image: another-one-.gif]

cant stop wont stop.

'

but nice map, this one already looks nicer than the last one
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#6
Also be sure to open up the roof to the sky everywhere, I feel like that makes maps better

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#7
what happened to your last map? was looking decent so far
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#8
(06-21-2016, 05:26 PM)Pavlo Wrote: what happened to your last map? was looking decent so far

he used carve tool to make the whole map and that made it laggy and gave it lighting issues
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#9
Don't build your skybox like that. The skybox should be built like walls on top of your real walls and not as a box around the map.
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#10
(06-21-2016, 07:32 PM)hlstriker Wrote: Don't build your skybox like that. The skybox should be built like walls on top of your real walls and not as a box around the map.

i know. It was just for testing.
[Image: tumblr_oskop5Mb8y1r63q61o3_r1_540.gif]
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