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Jailbreak - Bug Reports / Feature Requests

#1
If you would like to add a bug report or feature request please post in this thread with a very detailed post so I know exactly what the issue is.



Reported bugs (may not be confirmed):
  • Warden model hands are invisible..
  • Guns can be shot in mid-air during Gun Toss.
  • Notify people who are talking while dead.

Needed features:
  • Freeday and Rebel LRs should only be available for your first LR

Desired features:
  • Weapon selection: Print selected/random weapon to chat for all players
  • Weapon selection: Allow buying
  • Cooldown time + timer for !freekill use.
  • Allow Ts to abort their own LR once per LR, or extend the random pick timer for the first LR.
  • Hide and seek day: Ts are blinded, CTs hide, and all are given Tasers.
  • One in the chamber warday
  • Remove or lessen warday restrictions.
  • Freeze Tag death should lower to 2nd freeze depending on active players.
  • Expand time menu.
  • Kos
  • Speed/grav for CTs on warday, during freezetime

Pending:
  • Phat Kid CT weapons replaced with M249s
  • Zombie Warday: Zombies should speed up over time.
  • Rebel Teleports will no longer drop you in killboxes on minecraft_beta, jb_tensu or ba_atlas_jail
  • Last Request effects will no longer apply a style you didn't select (e.g. lowgrav instead of speed)
  • Teleporters should be disabled for zombies on Zombie warday.
  • RPG damage doesn't count for Last Guard timer.
  • Freedays shouldn't be affected or able to participate in RPG wardays.
  • Logs
  • Allow freedays to +use.
  • Freekill messages are not saved to demos.
  • Zombie warday, there's no second message for CTs.
#2
Request: For gun toss LR, only give the T a gun until they throw. Have CT throw afterwards.
#3
(08-15-2016, 02:59 PM)Big Wet Wrote:
(08-14-2016, 11:58 PM)RussianLightning Wrote: When hide returns, it would be neat if wardens could force hide in games like maze so that T's could not just follow the other t's to the end.

This is a very good feature idea! I can see its versatile use I want to play with it :o

Though I hesitate on it. I am unsure if this is a power I would grant to warden at all times. Perhaps a caveat such as only during games would be appropriate, perhaps not. I'm just imagining it as a T player and it'd be fine with some wardens, but with others it's confusing enough. Even when you can hear the words in the order and they're saying them totally clearly sometimes they just don't make sense, but you usually live if you follow the stack.

tl;dr
hide would be too spooky for me at all times

(08-15-2016, 07:04 PM)Yota_Ninja Wrote:
(08-15-2016, 07:02 PM)hlstriker Wrote: Maybe a hide zone. Place it over maze or whatever else and when anyone is inside that zone they won't see other players also inside.

Really good idea.

This would have to be disabled during freeze tag days.

#4
In "most fall damage" LR, if one of the people chooses to take no fall damage, both are slayed. It should be if one person decides to not take fall damage, they should be slayed (so long as the other takes at least 1hp of fall damage.
[Image: giphy.gif][Image: LKC06gu.png]
#5
Frost: zonemanager additions for jb, add a generic button, which can be used for either opening cells, or activating new "recall" zones, which tp to a particular place set in zm
#6
This had been said before but can we remove last guard from freeze tag wardays? Its pretty much guaranteed death.

#7
(09-26-2016, 08:00 PM)Big Wet Wrote: Iron-Will: You spawn with; 1 hp, no weapons, 150 health limit, 25 of the med-stim things from the operation.

If this was to be implemented the t should start with more health because the cts just watch the lr T sometimes. Also maybe give them the wall hack nades.

#8
One thing I think would be nice for rebelling is that T's HAVE to pick rebel on their first LR or they can't do it at all.
Courtesy of Ouchi
[Image: IOsS9zl.png]
#9
GUNCATEGORY only warday.

ex. Pistols only, Snipers only, SMGs only, Rifles only... etc.

Maybe change weapon selection for this to give a bit more freedom.
Courtesy of Ouchi
[Image: IOsS9zl.png]
#10
[Image: ShrSa1k.jpg]
These random symbols appear in chat every so often.
[Image: hVGVLRm.png]


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