Ultimate Jailbreak - Mod Changelog
03-16-2017, 09:55 PM
(This post was last modified: 03-16-2017, 11:35 PM by hlstriker.)
The following rebel LRs will now sees the guards on their radar.
- Changed the warden model from the SAS to the Professional.
- Now determines if last guard will be available when the round starts.
- Added a command to specifically set the warden.
- Players will now lose their admin given freeday if they give/take damage to/from another player before they select a day from the menu.
- Players will now lose their admin given freeday if they take too long to select from the menu.
- The rebel last requests will no longer be randomly selected for players when they take too long to choose from the LR menu.
- Guards can now knife prisoners on zombie warday.
- Guards now have infinite ammo on the following wardays:
- Low gravity
- Weapon selection
The following rebel LRs will now be teleported to a random location when the LR starts.
Guards now have infinite reserve ammo for the following wardays:
- The last requests available and last guard status text will no longer appear on round start if there are no guards (think first round).
- Fixed a bug where a player could have a freeday initialized even if their freeday menu failed.
- Fixed a bug where molotovs and tagrenades would get their clip size modified.
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