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[SUGGESTION] New command idea

#1
I think it would be a good idea for a random map teleport for a ct or t stuck somewhere for lower level admins. I can see people getting stuck in walls and all that, but the beacon/slap/slay thing usually is used on someone getting unintentionally stuck somewhere... And if it kills them, it would be like a punishment for them for getting stuck in the first place. I think this would solve problems like getting stuck in sup secret in mcbeta, or straight up ts getting stuck in games and not being able to actively rebel. 
     I think this could make rounds longer, but I have seen ts get slayed by lvl 1s since they can’t do anything about some situations.

     I know that y’all are rly good at finding flaws and I would like to hear them. But other than that this kind of sounds like a good idea.
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#2
i mean, this command would 100% be misused by level 1s. Not on purpose, but also theres a reason only level 3's have teleport. not to mention the potential for abuse. Maybe, if only level 2's had it, it could be "alright" but it still wouldnt be needed that often. A lot of the times people get stuck it's their fault and they should just be slayed. But, no way level 1's get this.
#3
(01-14-2019, 05:54 AM)Light Wrote: i mean, this command would 100% be misused by level 1s. Not on purpose, but also theres a reason only level 3's have teleport. not to mention the potential for abuse. Maybe, if only level 2's had it, it could be "alright" but it still wouldnt be needed that often. A lot of the times people get stuck it's their fault and they should just be slayed. But, no way level 1's get this.

I just got another idea that might not be misused by level 1s. What about a command which 1ups them in cells? That might be a better idea than a random map teleport...
[Image: giphy.gif]
#4
This functionality exists entirely within the level 3 teleport menu
#5
(01-14-2019, 06:02 AM)Ajan9038 Wrote:
(01-14-2019, 05:54 AM)Light Wrote: i mean, this command would 100% be misused by level 1s. Not on purpose, but also theres a reason only level 3's have teleport. not to mention the potential for abuse. Maybe, if only level 2's had it, it could be "alright" but it still wouldnt be needed that often. A lot of the times people get stuck it's their fault and they should just be slayed. But, no way level 1's get this.

I just got another idea that might not be misused by level 1s. What about a command which 1ups them in cells? That might be a better idea than a random map teleport...

Wait what dude this is already a command sm_respawn
#6
Teleport has been requested by lower levels before.

Slaying and respawning a stuck person works fine for appropriate situations, like a freeday. Often level 3s+ will still do this over using TP. For whatever reason people sort of like either being the victim, or making admins do things. In my experience if they know someone will TP them if they get stuck, more people are going to get stuck in the same spot in the next 3 minutes than if you slay and respawn.

There is no such thing as a random teleport. Every teleport for rebel LR, and other similar teleports, either targets an existing teleport (map maker put it, like a portal entrance/exit) or it's a zone added to the map in zonemanager.
[Image: gE35etN.gif]
#7
lets keep it level 3s
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#8
(01-14-2019, 06:02 AM)Ajan9038 Wrote: I just got another idea that might not be misused by level 1s. What about a command which 1ups them in cells? That might be a better idea than a random map teleport...

Quality admin material  XD
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#9
no no no no NO!!11

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm


#10
This is not going to happen. Closed.
Courtesy of Ouchi
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