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Course Map Ideas

#11
the magnet that sticks to your head
kodak is the best rapper alive
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#12
try adding a small ramp that when you hit with ennough speed you fly up and skip a part
[Image: giphy.gif]
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#13
Make sure you know whether you want a stage map or it to be linear, if you want it to be linear teleports aren't a good idea because linear maps are made to be smoothly played and should be a map where you don't have to stop moving a lot, so no parts where you might have to wait for others to go before you, for example, the tree on escape castle is annoying because of how much players can mess each other up during their runs.
[Image: 76561198073580750.png][Image: AddFriend.png]
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#14
I will make it simple for you

No Maze's no 50/50's rng is fine if its like moving platform's or timing laser objective's like that

ye i cant help with the name dont know your theme of the map


Here i recommend real world texture pack 1-2 by topphatwaffle's they have plenty of texture's link here:https://www.tophattwaffle.com/downloads/

I would love a new tier 6 map but ye atleast over 3 i beg

hope this helps

obstacle's you should add should try to be unique and i cant help on idea's because i dont know the theme of the map if you dont want real world texture's

and just want color dev texture's i recommend ryan dev
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#15
Since this will be your first map I assume I would use just something simple like "mg_stressed_course" or something like that for the name.
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#16
(08-17-2018, 10:17 PM)kachoccy Wrote: Since this will be your first map I assume I would use just something simple like "mg_stressed_course" or something like that for the name.

Genius
[Image: 5aaa450f8f5343e9024b1718bd8cbb26.png]
[Image: d100f9c09b3bb49a4ad452b2e0273061.png]
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#17
dont make a god damn maze they are disgusting.

make it parkour friendly!!!

call it big brain map
[Image: eG5bfTp.gif]
5th | jimvitational gang
[Image: 0loD30b.png]

https://imgur.com/AwgcYdo.png
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#18
Made any progress? Would like to see screenshots, fine if not. Are you already working on the map?
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#19
Any progress? We need a good new course map
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