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Retake - Bug Reports / Feature Requests

#11
also why is t always the side with less? have a ct clutch for once
[Image: NJpudMR.jpg?1]
#12
(11-16-2017, 06:04 AM)Pink Bunny Wrote: also why is t always the side with less? have a ct clutch for once

Exactly, you’re almost never going into a retake with more CT’s then T’s.
꧁꧂꧁꧂
#13
on first round of map (pistol round) random guy was frozen than an awp spawned infornt of him
[Image: KmeODYa.png]
#14
there can be way too many people on ct (there are 8 right now)
[Image: EqzUkgV.png]
#15
server is at 7 cts v 4 ts. nice one
[Image: NJpudMR.jpg?1]
#16
m4a4 spawns on pistol rounds
#17
(11-17-2017, 01:13 AM)tickle Wrote: m4a4 spawns on pistol rounds
also awps i think this happens when a new player joins during the first round
#18
add pistol rounds pretty please
꧁꧂꧁꧂
#19
https://forums.alliedmods.net/showthread.php?p=2558854

instant defuse plugin wouldn't kill anyone.

If there's no t's alive, and enough time (kit or not depends), no molotovs etc, the bomb gets instant defused.
[Image: KmeODYa.png]
#20
(01-18-2018, 02:10 AM)BlooD c: Wrote: https://forums.alliedmods.net/showthread.php?p=2558854

instant defuse plugin wouldn't kill anyone.

If there's no t's alive, and enough time (kit or not depends), no molotovs etc, the bomb gets instant defused.

if this actually accounts for any molotovs on the bomb then I think it's a good addition


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